[Creation notes and ruminations I took while designing the ink piece, “Gluttony of a Beast”, part of a horror mini-series.]
Gluttony – the most animal yet the most self-destructive of the traditional sins, usually causing more harm to the practicioner than the practiced upon. I say usually, but when gluttony writhes out of its boundaries, it has no mercy to those who stand in its path. It’s a rabid and perpetually starving behemoth.
Gluttony when it applies to food is arguably on a moral level beyond simply “good” or “evil”, as animals who have a moral sense completely foreign to and far more instinctual than humans still can be gluttonous if the opportunity is there. Stranger still, opinions on gluttony vary so drastically, it could easily be taken as a virtue.
I don’t personally believe gluttony toward food can be considered “evil” exactly, as delicious food is quite the temptress and easy to give into, though it can be incredibly harmful to the self. It’s more understandable that it was considered to be a worse action back when they first began to write about the seven sins, as food was much more scarce for far more people.
Gluttony is strange. Inherently a dark feeling, though it’s separate from greed and definitely not obsession. It might cause apathy, but it’s not apathy. Nor is it an emotion, but it’s like an instinct that has gone cancerous and mad. Whether this yields bad, good, or neither, it is always too much and always taken too far.
With “Gluttony of a Beast”, I wanted to turn it onto an inhuman and fully grotesque edge that you might get a hint of once in a lifetime, but never, ever see in another. The Beast calls for a lot of grimy residual textures, like rice that congealed to a bowl over a week ago, as well as meaty textures. Meat textures are notoriously difficult to draw or paint, being a paradoxical combination of rough, spongy and greasy at once.
A notable inspiration was the monster No-Face from the film Spirited Away, who showcases a similarly odd, slimy texture. I also was adamant about including cannibalistic or hyper-carnivorous themes, to add to the feeling of unnatural rawness. We’ll see how this looks when it’s done, it might even get a colour version if it’s polite to me.